Western Action • Local Multiplayer

Kick up dust. Cause mayhem.
The Game With No Name

Wrangle your friends for a crazy arena style arcade shooter game. Back the project to unlock online multiplier, more features, a story mode, and more!

Raised

$0

Goal

$80,000

Backers

0

Days Left

30
0%$0 of $0

Latest Updates

Development is moving! Here are the most recent posts.

Choose your reward

All tiers include your name in the credits and access to backer updates. Higher tiers stack the lower‑tier rewards unless noted. Each amount listed is the minimum to obtaim the tier.

Any amount! — Drifter

Thanks, partner!

Your messaged read by the developers
Custom digital thank-you postcard sent to your email
$40 — Outlaw

The base game (Steam key)

Everything in Drifter
Closed beta/alpha access
$80 — Gunslinger

Soundtrack

Everything in Outlaw
Soundtrack book with sheet music
Vote on game features
$150 — Legend with No Name

In Game Poster Submission

Everything in Gunslinger
Submit posters to be placed in maps around the game.
Credits: Associate Producer

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Play The Pre-Alpha

Download the local splitscreen pre-alpha build to try the game yourself!

Splitscreen multiplayer only!


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What is The Game With No Name?

A fast-paced multiplayer western shooter game where every shot matters. Pick up weapons from around the map and use them to fight your enemies in different ways. Each weapon includes different perks, making you have to pick your tool for fighting.

Built For Multiplayer

High skill ceiling allows for different play styles. Each bullet counts, letting you slow down your enemies by shooting them in the leg, mess up their aim by shooting them in the arm, knocking off their hat by shooting right above their head, and draining all their health by aiming for the brain or heart.

Physics That Allows For Chaos

Throw objects into the street, take a ride on a traincar, or use the shotgun knockback to your advantage. There's never a dull moment in this game.

Expertly Designed Maps

Each map has hallways, buildings, and other settings that let you get into an intense fight. Use the map to your advantage and show your enemies you know the land the best.

Roadmap

Your backing funds art, music, level design, network polish, QA, and launch. Milestones adjust with stretch goals.

Alpha (Month 1–3): Adding online multiplayer support.
Beta (Month 4–6): More features, more fun! Adding more maps, weapons, gamemodes, etc
Release (Month 7–8): Steam launch, accessibility, story mode, more game modes..
Stretch: Console ports, regular updates.

FAQ

Which platforms?

PC at launch (Steam). In the future we plan on having console support.

Is there online multiplayer?

That's the first goal! Chris Price Music has a strong grasp of networking and is working to get a fully functioned server running to allow for online matchmaking, private games, and leaderboards!

Controller support?

Full controller support. Keyboard works too!

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